Top 10 Worst Things About Battlefield 2142

Before I start with number 1 and work my way up, I would like to address a few things. First, this is my personal opinion of the game produced by DICE and published by Electronic Arts. As the title states, the purpose of this article is to highlight my largest gripes with the game and can be considered a rant. Secondly, the only experience I've had with the game thus far has been from the demo. I feel, however, that all of my points have nothing to do with the difference between the demo and full version and are therefore still relevant. Finally, I bring these points up because while I believe Battlefield 2142 might be the most successful in the Battlefield series, it will never be the most played first person shooter due to a number of small technicalities that DICE couldn't get right. I do offer solutions, even if obviously simple.

#1 – Your soldier looks like he's been spending time with Barry Bonds and the Balco boys, but he performs like your stoner uncle Jeff recovering from a Grateful Dead concert.

Now, this one I provide a screenshot, because explaining it in words won't do justice.


This is the total distance you can run, as an assault class, with heavy armor on, before you run out of stamina. Removing the heavy armor didn't provide much of a bonus, and isn't worth it. Now this is just sad. I mean look at that screenshot. That's pathetic, and it's fucking annoying when your trying to get anywhere. Everyone that has ever played knows you can't avoid being an infantry from time to time, sometimes there just aren't vehicles. But lets think about this...the year is 2142, and that is as far as our soldier can run. The soldier runs and moves almost the same as in battlefield 2, which brings me to my next point.

Solution: increase stamina 3x or remove it completely. Also increase the soldiers default speed by 15%-20%. He is too slow anyways.


#2 – Is this battlefield 2, or battlefield 2142?

Battlefield 2 and 2142 have more in common than they are different. Yeah, it's a vague and practically rhetorical statement, but it's true. Battlefield 2142 feels more like a mod than a whole new game. Basically, its battlefield 2 with new maps, weapons, vehicles and models. I suppose you could say that those alone would make it a whole new game, but everything has the exact same feel as Battlefield 2, and 1942 for that matter. We are 130ish years in the future, but everything behaves identical to the prior Battlefield.

Solution: Think. It's 2142, not 2050, we would be well beyond all the limitations of today's hand held weapons, vehicles, and soldiers.

#3 – Those awesome high-tech weapons, or not?

Where are my plasma weapons, phasers, lasers, and energy guns? Oh right, it's only 2142, those weapons wouldn't be invented or ready yet. My ass. There's nothing better than using good old bullets. Bullets that cause massive amounts of recoil and inaccuracy and I might add, a limited supply of ammunition to boot. Also weapons that get too hot just like those world war 2 weapons, you know 50 years back, or from 2142 it would be 200 years ago. Good to see you can only fire a limited number of rounds before your weapon gets too hot and you have to let it cool down, it's an awesome feature that the soldier of the 22nd century has come to rely on to save his life. You would think the weapons of 2142 would have superior anti-recoil technology, light weight, deadly and accurate…right?...nah…

Solution: More high tech weapons with an agenda to devastate. Less recoil, less overheating, more energy weapons.

#4 – The Mighty Titans

Yeah the new titan game mode is cool, and the titans are ok looking, but I had hoped for more aggressive flying battleships of doom in the sky. Instead I get giant star trek medical support ships. Then again, they are just support ships. It's a good thing that the exterior of the ships look completely different, or I'd get confused which one is the enemy and which one is friendly. But thank God they have the exact same interior design, because then I would get so confused, wait huh? The titans have the same exact interior layout? Wow that's convenient. Also the engineer must have been a genious, putting the main reactor on level 2 where all you have to do is destroy 4 consoles and the reactor is exposed. Funny, how there are still parts of the ship you can't go because the force fields still up. Yeah, its better we expose our reactor so the enemy can blow up our ship than to keep other random "important" areas of the ship off limits. A dead titan is better than having a titan where force fields don't protect the restrooms. Reactor of ship: Not important, Hanger Bay: Important, shield at all costs.

Solution: Don't be dumb. Reactor should be the most difficult shield to get down, and the last part of the ship that can be accessed sequentially. Besides, I want to find those a-holes that are staring at some consoles controlling the damn turrets on the titans that keep bombarding me, I want payback, nothing like sneaking behind them and filling them full of lead, or tungsten, or whatever the hell material 2142 weapons are using.

#5 – Outpost Defenses

Honestly, I already feel depressed, but I will continue to the outpost defenses. All the Battlefield games have these things. The funny part is that in 2142, both sides share them. That's right, there is some universal anti-vehicle and anti-air, that both sides just reuse when they recapture an outpost. So we have the EU and the PAC, those are the sides that are fighting each other, and they have the same outpost defense systems. My question is why does the anti-aircraft, just like in battlefield 2, only have 2 missles and there are no missles that auto lock on. I mean, those were invented right?

How come infantry can kill me quicker in the stationary defenses than any of the vehicles?

Solution: each side has its own defense systems, and the anti-aircraft has more than 2 missiles. Infact, add a infantry anti-aircraft weapon for added complexity.

#6 – Vehicles

The only problem I have with the vehicles is they are slow and have no horse power. If I take an apc or tank and try to go up a slight incline the fucking thing struggles like I'm trying to go up a 60 degree slope; trying to reverse is even worse. These vehicles are worse than the vehicles and tanks of 2006! I shouldn't have any problems going up hills and such as long as it's within reason. Come on, it's the 22nd century.

Solution: put better engines in the vehicles, like some new high tech powerful engines (Scuderi design anyone?).



#7 - The Server Browser

Dude, I hate ALL of the Battlefield games' in-game browsers. Of course I could use the All Seeing Eye or Gamespy or whatever, but Battlefield just came out and none of those support it yet. Why do I hate the battlefield 2142 server browser? It now has 2 tabs, quick and advanced. Quick is a piece of shit, advanced is what you want. Who the fuck thought it would be nice to group all 0-100 ping servers as GREEN. 100 ping is BAD, IT'S NOT GOOD. 25 ping != 80 ping. It's far worse. The whole concept of design is flawed and totally uninformative. Nothing like joining a 100 ping server when the other one below it is 15 ping, but we wouldn't know that would we. Thanks green yellow red, give my numerics back.

Secondly, why are my favorites listed IN THE MAIN SERVER LISTING. So if I just wanted to refresh my 5 favorite servers I have to refresh all 500 of them. That's just fucking AWESOME! And why can't I just have a favorite tab? I have to go BACK to the overview to just see my favorites, and then again, it's the damn green yellow red crap!

So I try joining a server and it says server full. No big deal, just join another server.. BAM

SERVER LIST GONE, its refreshing, please wait 10 seconds. WHAT THE FUCK!

I had a perfectly good server list, so why the fuck is it being refreshed? DID I WANT IT REFRESHED, NO!

Is there any way I can refresh just 1 server or a few servers so I can see what the pings are?

No!

I can only refresh all of them at the same time, which gives me inaccurate latency timings because of the packet throttling, but oh well at least they're up-to-date.

Oh look, server information! What does that have?

Server ip?

Nope

Ping?

Guess again

Solution: remove the entire thing. Recode. Use brain.


#8 – The Loading Menu

I've always wanted a menu that has to load itself. Not only does this game load the game, it has to load the menu. All of the battlefield series games have this retarded menu system that actually has to load. Um what? A nice delayed time consuming slow interacting menu, how lovely.

Solution: USE BRAIN. Nobody likes a menu that loads a menu. That sir, is dumb. Fix. Now. Trust me, it can be done. I've seen it happen! I've coded my own menu in my OWN GAME and it DOESN'T NEED TO LOAD.

#9 – The Hud of the 22nd century

Where is my hud that auto identifies friends and foes before I am even looking at them? Where is my hud that will show overlays from other friends and satscan that shows enemies through walls and such (yes, I know about the squad leader device that does the same thing, but it should be built into all the soldiers huds). It should also show aiming reticules and trajectories for aiming assistance that takes in gravity, air, your movement, and the enemies movements.

Solution: More high tech hud, which brings me to my next point.

#10 – Friendly Fire?

Yes, there is still friendly fire. Apparently 130 years of technological advancement hasn't figured out how to prevent army personal from shooting their own people.

Solution: a better hud would help, but weapons shouldn't allow firing on friendly targets. At least give a sound warning first, then if they try and fire again it fires.

So that ends my rant on how to improve upon the game making it more successful and popular. If you have read this far I'm impressed. Most people probably didn't, but fuck them. Will I buy battlefield 2142? Probably not. Will I keep playing the demo? Probably yes, at least for a few more days until it's over, I hate it, or I get bored of it. Whichever comes first.


now I want to d/l the demo...

so i can lolrofl at it too ahhhhhhh
as soon as i heard the name "BF2142" i was like "FUCK YES!"
then i heard the stories of people that had played and was like "FUCK"

Yay for Shitty Games!

I used to play BF2, in fact I played it since last December, but I have grown tired of the fact that every time DICE patched the damn game, it got slower. Now BF2 is pushing so low of a framerate on my machine, it is practically unplayable... And the BF2142 demo plays roughly the same, just like suck. Way to go guys, you had a good idea, but fucked it up with horible design and code. Keep the shit comming EA!

-Tom

check it out. stunning new technology.

it's called the internets.

i found out about this one site called google from my pc techie friend. it's a crazy new world out there.
http://www.google.com/search?hl=en&q=bf2+tweaks&btnG=Google+Search

BF2142

Battlefield vietnam, BF2, BF2142. Its all a waste of money. I started playing BF1942 at the demo and it owned. The full game owned. Now the entire merchandize sucks hard. Why?
Dice is too chicken to add something new to the game so they rip great mods like eve of destruction and desert combat to 'full games'. Gameplay? Its noneexistend cause nowadays players are more intrested in scoring another frag than teamplay. And that, ladies and gents is wat Battlefield is all about. In the demotime you got players working together and achieving the objective.
Now you got dickheads shooting at youre plane or parking a tank/jeep at the runway cause they want to fly. Maps? It took ages to get from one point in the original BF1942 to another. Great! Now IF i get a plane and IF i can get it airborn without being shot by a tanknoob/ AA gun, my main concern isnt the enemy below or in the air, its the size of the map. A jet, doing nothing but making circles. Wow, a must have game.

Battlefield is FUBAR!

Please sir, may i have another one?

I disagree wtih Dice being

I disagree wtih Dice being afraid to be inventive. BF2 brought a ton of new stuff to the game and was really quite innovating and worth while. Squads, commanders, medics, spotting targets etc. You might take it for granted now, but the previous BF games had none of these features.

As for 2142, well, they've added little or nothing in this aspect. Well that shouldn't realyl be a surprise since this game is merely a Mod.

You cant just look at the

You cant just look at the previous BF games. YOu have to look at every game in the genre. DOD, CC, Natural selection etc. If you do that you see Dice did shit effort. The only diffrence between BF vietnam and the mod eve of destruction was the graphics, bugs and the radio. Bf2 im not even going to start.

Cmon Guys...

Guys, guys, guys.....come on...

Okay, so while I sit here waiting for the demo to finish dl'ing, I have read and enjoyed the comments written here about BF.

Battlefield 1942 WAS a cool game, the best feature of which was that you were able to walk, drive, fly or swim around the maps...

The ui and server listings needed some work, but hey, it played well!!

Personally, I think Desert Combat always felt a little lacking in depth, there were a few things that were a little dumb too...ever seen a plane/helicopter take off almost instantly anyone? no..I didnt think so!!!

BF2 improved a little upon these issues, but brought along many of its' own!!

IMHO, BF2 is ALSO a good concept....note I say concept, and not game overall!!

Firstly, lets remember that BF2 was out in June 2005, and the graphics were awesome for the time, but hammered your system and took ages to load!! the gameplay was similar to DC, and the vehicles were given some depth... waay better than in 1942 or DC.

The most stupid thing in the whole franchise however, is the f'ing ground vehicles.....I mean come on, you only have to look at one clip of a modern battle tank in action, and you'd know that they dont take damage from 'slight' ripples in the terrain whilst driving!! its ridiculous!!!

it seems that BF2's creators were also fans of the thunderbirds, as the F35B seems to be able to take off pointing into the sky!!! which it cannot do in the real world!!! I thought this game displayed 'advanced physics'.....yeh, my ass.....

This game however, is sooo much fun to play online, it became so monotonous to play
Counterstrike after a while, that it was nice to have the element of vehicles thrown into an mmo shooter.

The people here that moan about the idiots that just sit and wait/kill for vehicles in BF2 should try one thing, leave them to it!! just go and find another way to get to the action...common sense...and it works!

The BIG problem with BF2 is stability. I have a high-end system. (3.8GHz P4 D, ASUS mobo, 1Gb DDR2 2x X1600pro 512mb o/c to X1800 speeds, etc), as does my friend, and we always seem to be crashing in BF2, to the desktop, to blue screen, you name it!! I've tried fresh installs, different drivers, disabling crossfire, using nVidia cards, disabling overclocks, ABSOLUTELY EVERYTHING..., NOTHING makes it stable, it has SOOO many issues, I sometimes find myself waiting for an update before I bother playing again, EA really should think about the players of what is undoubtedly one of their biggest franchises, after all we are their bread-and -butter at the end of the day!!!

All that said, few, if any games provide quite the same feeling as a GOOD game of BF2 online(granted singleplayer is sh*t, but then, it is focussed on MP play.)

And Unreal? Well, Unreal always felt a bit, hmm, dare I say it...unrealistic??

BF2 has far to go to become anything like perfect, but nothing currently available feels quite as good overall to play(based in the same context/theatre/style eg. modern day combat.)

I must say, I think that BF2142, looks extremely like a re-skinned BF2, be that as it may, it will most likely satisfy my thirst for vehicle-laden online shooting, however basing it in 2142 will no doubt draw comparisons with other future-based games...ie unreal, quakewars etc. this is a shame, as with a BF2-esque style, it will almost certainly fall short of the expectations of Unreal-type players.

Battlefield remains however, a vivid reproduction of combat as a series, therefore the main issues that need to be addressed with any current or upcoming Battlefield are IMO as follows.

1. Stability - NO MORE CRASHING (for gods sake!)
2. Re-designed vehicle engine.
3. Listening to more player feedback (not just poster boys like Fatal1ty,and the like)
4. New online interface.
5. Loading times/ Graphical optimisation
6. Depth-adding features (this game started so well by adding versatility, why did they stop!!!!?)
7. More thought put into game concept (childish as it may sound, lasers are plausible! they are already testing prototype energy weapons now!! why is it unreasonable to assume that in 150 years they will not be more widespread!? and weapons that overheat? well yes, if they are extremely powerful, but common rifles? err no. ammo capacity?
XM8, M16, both have 100-round mags available.. and 150 years is a long time to make progress!!!!!)

There's loads more I could mention, but I think that this is enough food for thought. Overall, this will be the last Battlefield I buy, unless they make significant changes/improvements in the future. And I shall only be buying 2142 because thats where my gaming friends will be fragging it out!

All in all, BF2 IS worth playing, and 2142? Well, the proof, as they say 'is in the pudding', but until the FULL game arrives, and has had time to sink in, that is not a pudding ANY of us can yet taste......

The
AnTiGeEk.

guy´s i just want a good

guy´s i just want a good play game, like bf2 1.024 v ,without the shity bugs, stability, less lag,yes look like a mod ,but don´t forget that is step forward and all people will play, so as usual servers full,clan wars, those fun stuff , this count guys, as your´s known people, this games are more than just games,they makes communites,ok the others to but not the same known people.
i like bullets, if u want to play with plasma guns and laser go play unreal or quake , this is not your game.
weapons stability well i like it, but don´t neeed to be perfect, this make the gap between the hardcore players and the noobs,so guys who want all automatized are noobs, go learn use weapons and aiming, this isn´t quake rocket laucher
some of your criticts i think your right but others...
so if u think that ea and dice are motherfukers, why play for the game?fuk them
if you don´t like the full version take game out, u only have to make game download
easy
better graffics, i don´t agree, how much better graffics more strong your computer must be so, more money spent,the grafics must be only pleasable,better game play without having a great machine.
my opinion my position

um

Graphics.

I really liked original 1942

I really liked original 1942 and its mods, and i'm looking out for the Warhammer 40k mod for 2142, and if you havent played BF2, i think bf2142 is a good bet. I do wish it displayed actual ping rather than color and added more maps, because just like 8 of them is kind of boring. Oh, i would like to tell people that shitty has 2 t's. Most people who post on these kind of things have absolutly no idea what they're talking about, and are just blowing it out their ass. I have no problem handling servers, i have GeForce 7 video card and a brand new motherboard and CPU. Asus makes great products, always buy computer hardware from them. Also make sure your time is set right, some servers wont register points if it is too off. Not all BattleField games were tactical, i dont know about BFV, and ive played the BF2 demo, but the original BF1942 was not tactical, it was all combat. I also wish that CTF was in 2142, it would make it infinitly better. This blog is probably really old and nobody reads it but oh well. Has anybody played WarRock? Now THAT is a good game, www.warrock.net is the URL and it is an online 3rd person shooter with objectives. im off topic here... 2142 is enjoyable once you get past being a n00bcake, and start unlocking things. i think i'm done now. ima go play 2142...

I think that Battlefield

I think that Battlefield 2142 is pretty fun but there is definitely one thing that I can't stand - those people that fly around the edge of the map in the transports, throwing out EMP grenades or remote turret guns to rack up the points for themselves.

I don't understand why this would get you points, because you are not helping your team at all. It's not even fair to the actual players, who average +/- 40 points at the end of the round. On the other hand, the guys that just fly around the whole time come out with 300 points, pretty dumb for not doing a thing for their team.

Teamwork is great, it's what makes the game fun. But I hate the "I'm going to just fly around the edge of the map the whole round" people. I got kicked for hopping on a transport hoping it would take me to some action but instead I get taken to the edge of the map, cussed out for not bailing, and booted. Nice people. Yep, that's the way to get those unlocks. NOT. It would be better if you actually had to earn them.

STFU newb, buy the real game

STFU newb, buy the real game and stop bitching, your sprint can be doubled, it's not 3142, get over it and take that stick out of your ass.

I play the REAL game and it's better, why don't you try it before slamming it?

BF2142 is turd

The BF2 engine has got to be the worse engine there ever was to run on a PC. Things that are just stupid and piss me off immensely.

1) Soldiers can still jump in the air, prone and strafe to the right or left in mid air and still shoot.

2) People doing the bunny hoping garbage

3) Sniping faggots and their faggotry

4) Shit weapons for 130 years in the future, I'd rather use one of those gun powered muskettes than the SCAR.

5) I have played the full version and it smells worse than a house full of my shits.

6) Walkers doing the walking on the spot if you reverse and turn right or left

7) APM mines, are just stupid, give snipers the most useless players in the Battlefield series the most annoying equipment

8) Touch a vehicle as it moves 1 yoctometre an hour and you will die.... just like in real life! dumbass EA

9) Shitty ranks

10) More expansions coming out, I can't wait for the left shoe expansion coming out in 2007 for BF2142, where your left shoe has new laces and that it can only be equiped if you pay monthly.

10.b) EA will probably start charging monthly for their disgusting shitty coded lumps of shit.

yes bf2142 will look like

yes bf2142 will look like crap on your $299.99 compaq. this is life

Remember Desert Combat

Dice copied the desert combat mod with bf2 because so many people were playing on those servers instead of the vanilla 1942 servers. I think that desert combat was better than bf2 and that Dice doesnt really deserve credit for the innovation that a group of modders created.

bf2142 is a waste of

bf2142 is a waste of bandwidth as the creator of this top 10 sites clearly states.

remember that the people that made desert combat for 1942 - trauma studios were there in the beginning of bf2 and fired as it went gold by dice (you can find this on the internet with interviews from trauma studios). they also supposedly got screwed out of some serious $$$$.

instead of laying there they created kaos studios and started working with THQ.

now the good part - they are putting out a game called Frontline: Fuel of War
official site - www.frontlinesgame.com
community site - www.frontlineswar.com

Oh yeah

I kinda forgot one, don't drive you jeep in the water, more than 2 feet will make it explode... yes.



BlackSkyGame.com

oh noes water

And the hovering tanks? Don't hover over water.

HELLO McFly...

"Hey McFly, you bojo! Those boards don't work on water, unless you have POWER!"

Demo makes game look like crap

When I played BF2 demo, I was sold. Good map, good gameplay.

I love futuristic genre, but this demo looked like and played like absolute crap.

No sale.

there is infantry AA, you

there is infantry AA, you have to unlock it.

LMAO !! Dude this is the

LMAO !!

Dude this is the best BF:2142 rant out there right now. I totally agree with most everything about the conclusion of "HELLO THIS IS THE FUTURE".

While I still like bullets, yeah they pack just as much punch as BF2 and the ammo amounts are pathetic for the future.

ffs

dude it is a game, this isn't a real look into the future.

Agreed

I have to say, as a former DEVOTED BF1942 fan, the #1 Beef I always had was the borked up server listings - he's totally right about this. I didn't have the HW to "graduate" to Battefield 2, but I'm shocked to hear that this has not been improved. In fact, it sounds like it's gotten worse. Given that this is an interface all players WILL be using at some point (until they use an external program), it seems a little more time, thought, and testing should have gone into the mechanics of this.

That game is pretty cool

That game is pretty cool

Nice

I agree for the most part. Especially the Horse Power statement made me laugh because it is so damn true. What the fuck is that all about? Also the whole "bf2142 this is the future" argumentation is so true. Apparently EA/Dice didn't put too much effort into ideas for concepts like weapons, game modes etc, instead they just made bf2 look different. I am pretty disappointed by bf2142. It sure is fun to play but it just isn't what I expected.

The Top 1 Reason your Top 10 List sucks

And reason #1 is: You're making a classic Mosses mistake... Mosses could have summed up the 10 commandements with 1, but 10 sounds better... that doesn't necissarily mean that it is.

__

[Edited due to worst spelling of Moses I have ever seen in my life. -evil]

Who the hell is "Mosses"? A

Who the hell is "Mosses"? A great green plant from Hebrew history? It's MOSES you 'tard!

Mosses

ROFL. This list is great, but the mosses comment is hilarious.

Uninspired

Really it just looks like a re-hash of BF2. They slapped on some new skins, a few new elements, but there isn't anything all that "new".

The Battlefield series pioneered a great mode of playing. But at this point it looks like they're just riding the wave and trying to choke whatever money then can out of a dying franchise.

My main complaint is they had the oppurtunity and resources to do something fresh and exciting. And they didn't.

Btw, seriously, you could've got Moses' name right. You're trying to sound clever and really, missing a detail like this, you just wind up shooting yourself in the foot.

Quilty going down..

I my opinion the quality of the BF-series started to go down roughly at the same time EA purchased Dice. Coincidence? Don't think so. EA seems to be just after green.

So far I like BF-2142, but I'm a bit pissed off of the fact how much BF2 suffered (bugs never or waaay late fixed, piss poor QA etc.) because they were in too much of a rush to get BBF-2142 out.
I think BF-2142 is out too early, it should have been released on the next gen gfx-engine, just as BF-1942->BFV->BF2 has been.

What about gameplay?

Not that all of your points are wrong, but how about the gameplay? It has to be balanced and allow for a fight that lasts more than a few seconds. Full-auto missles, powerfull lasers that run forever, no ambushes because of satellite recon, HUDs that show you every target and where to point to hit for sure etc. Would this allow for battles that last more than a few seconds? Where it still requires skill to hit? I am sceptical.

Waste of $$$$$

Overall, he's right, it feels like they half-assed skinned BF2... reguardless if you can "do this in the full version" ... the demo is what people are going to look at for being able to get an idea of how the game works overall... and if they feel its slow, shitty, ugly, too primitive, etc... their not exactly gona go out on release day and drop $50 on a title they might or might not enjoy...

the demo also sucks more on titan mode because there arent many ways to get rid of the people who enjoy setting up their overpowered support guns at one end of the tunnel and opening up on the entry way when someone walks though.

i also like that no matter in what sittuation, if your standing still, and firing your support gun (the supposed heavy gun) it gets MORE accurate... even when firing from the hip... wtf

this EPIC fail brought to you by EA and DICE

2142 is an OK game.. it's

2142 is an OK game..

it's more of a BF2 MOD.. but since mod's cant be ranked.. its a cash cow.. now think of this

you just spent 1.5 years playing bf2.. and you have all these points, unlocks, badges, medals, etc... so you are gonna throw all that out the window to play bf2 with floating vehicles, less classes, and mechs that dont even act like mechs? i mean come on.. its playable but not $50 playable.

only amazing thing they did with bf2142 is the fact that they have a better graphics engine that doesnt chew the shit out of your system.

any one with a little time and modding knowledge could make this for bf2.

go out there spend your money on this game.. ill be you will be back playing bf2 in a few weeks. i for one am going back to ebgames to give them my preorder box back and get my money back. and use it for something a little more useful.

My main pain. And something I didnt see

The really thing that got me HOT while playing errr trying to play this game, was Logging into the Master EA server at the begining. Did that just seem to take forever and ever and ever and ever......Lost connection to the ea server...and ever and ever.

Thats just me though. I really havent played BF2 all that much just jumped into 2142.

Excellent Points

I won't be buying Battlefield 2142 after reading this.

This really is sounding more and more like just an elaborate MOD of Battlefield 2 rather than a new game.

The lack of technological advancements seems really disappointing; I too would expect there to be a LOT of new, different ways to eliminate people. People at DICE need some more creativity.

Some examples of stuff that might be cool...

* Nanites. Have special nanite "grenades" which when lobbed onto enemy structures, vehicles, or personnel, disables them by literally disassembling them. Give them a life span or replication limit to balance them.

* Intelligent AI "sidekicks". Perhaps proportionate to your own player's rank, allow them a sidekick android (akin to a magician's familiar) which allows them to perform recon or other tasks.

* Artillery. There's still artillery?! Fuck that, use neutron bombs, H-bombs, hell use some extremely devastating machine to produce a tiny black hole at the center of the area of effect, with a limited lifespan so that the entire earth isn't swallowed up.

Surely technology will have evolved to make such weaponry much easier to develop and deploy. On the flip side, technology will probably have developed to evade same, the fun would be in striking the balance with elements much more outside the box.

re

Your 10 reasons are more like one of those lame "sci-fi" breakdowns as to why star trek is better than star wars.

Plasma weapons, anti-lock on, power armor, faster speeds, stronger guys... if you want that go play unreal.

Some of your points are dead on though, particularly about the games U.I. battlefield has never had a good UI though, its annoying.

Some of your points are just lame due to the sake of game balance. Why are both titans the same? Because of game balance, its one of the oldest conventions adhered to in the shooter genre! Be a revolutionaire and break that convention? Perhaps, but risk the competative community by doing so, because hardcore gamers will inevitably exploit which particular titan as the most miniscule advantage, and use it accordingly!

Some of your points are not valid until you get the full version. Battlefield upgrades, increased ammo capacity, stamina, anti-air, grenades, sentry guns, emp grenades and IMPROVED HUD and radar tech are all down the skill trees.

If one thing is for sure however... they were stupid not to showcase all that gravy by not unlocking things, people are going to make the wrong asumptions.

ok yea the new unlocks

ok yea the new unlocks system is nicer because theres alot more to unlock.. but thats really the only thing selling this game. i mean theres still plenty more ranks for me to go through in bf2, sure you get all the unlocks at 50k points.. but theres still tons more thats gonna be done with bf2. unlocks are cool. but it doesnt make the game worth $50. take for instance when they did the modern combat mod for bf1942. yea it was awesome.. but then bf2 was announced and they GREATLY GREATLY approved upon graphics vehicles, gameplay in some aspects both positive and negative. but what they did was make the game worth going out and buying.

by trying to sell the game solely on upgrades is just not gonna work. as i stated before.. they messed up on alot of things. i.e. the mechs or "Battle Walkers" or whatever they call it in the demo.. the controls are complete shit. come on, its a mech.. that controls like an APC from BF2. i have a nice joystick setup and to not beable to use it to control a mech is just rediculous.

bottom line, Unlocks are cool but not enough to sell the game. The gameplay needs a grea deal of improvement.

Agreed.

I agree with everyone of these points. After playing the demo, I turned to a few friends that reserved a copy and laughed at them for wasting the 5 dollars. Ill be sticking with BF2.

The Demo is a very bad representation of the game

I was very disappointed by the demo, it quite simply is not as much fun as the beta was.

I agree with alot of your points, especially about the static emplacements & the duplicate titans. I have never understood why they are still using the gamespy game browser ingame it is pretty awful.

I think the better gameplay will come out with the actual game when you can start getting the unlocks. The Beta, while full of bugs, had ranking & the resulting unlocks. Since the unlocks were really easy to get, in the first 16 hours of playing the beta I was able to get 8-9 unlocks, they quickly gave players a chance to customize their 'avatar'. Those included things like an infantry AA weapon, grenades detpaks etc... Once those are introduced they entire game changes, & at least during the beta it was far more enjoyable. There are hud enhancement unlocks as well, but they really only help if you are playing in a squad.

The running/stamina thing is due to the availability of unlocks that increase your stamina & another that increases your stamina regen. During the beta it made a world of difference when I chose to get the stamina unlocks.

It does seem like a mod for the game, personally though it looks like a mod I would be willing to pay for, like POE, FH or DC.

I have to admit I am not sold on the unlock thing, I liked the flexibility during the beta, but I cannot say if it would be better or worse if they were all available right from the start.

I too played the beta, and

I too played the beta, and agree, the lack of upgrades in the demo will make alot of people turn away from what is a nice next step for the BF series.

Pity they didnt just intgrate all these mods in to BF2 and patch it up, even if it was a 25$ upgrade.

Then we could roll into an even better FH2 :)

What about greenaids...

What about greenaids... Seriously not having them really sux. I meen, as if in the future there will not be some form of them. Also this leads to the fact that you are fucked to take out a vehicle alone unless you are an engineer. Just GAY!

You dumbass, that was the

You dumbass, that was the DEMO being described, not the FULL GAME, in case you haven't noticed. There are grenades, in the full game, along with EMP grenades, C4, mines, and other explosives that do not require you to be an engineer.

And what about those titans,

And what about those titans, ever had more than four people inside one? I experienced the worst lag in history inside those titans whenever you get more than 4 or 5 people inside and shooting at stuff. It lagged like there were 8000 people all shooting at each other at the same time, and yet there were only 6.

Battlefield 2142? LAME. Try Enemy Territory Quake Wars

forget BF 2142.... it's all about ET: Quake Qars

fuck yea. im gonna hop on

fuck yea. im gonna hop on this game.

i played q1 religiously. played a good amount of q3.. never got into q2 or q4. but over all the quake series is a game to base off of interms of advancements with every new game.

its no ut2k7, end of story.

its no ut2k7, end of story.

Frontlines: Fuel of

Frontlines: Fuel of War

www.frontlineswar.com/

this is going to be where it is at - made by kaos studios - which is the same people that were at trauma studios - the original people who made desert combat

IDEA!

Ok so I went home and played some at lunch. Well you know what the game really needs. JetPacks
Put that in there i will buy it.

returned my preorder.

just got back from ebgames.. they werent happy about the return.. looks like they have gotten quite a few. hell i dont blame the public. they made the game look and sound alot better in the previews than it actually is. if they only focused on the gameplay aspect more and upgraded the game engine.. instead they were like..

"more ranks and unlocks will make people buy it!"

sorry EA/DICE you aint snaking me on this one.

Too damn right

In 2142 technology will have evolved to a point where we no longer have wars. Instead, competing nations will play shitty computer games against each other, with soldiers modelled after special-olympics competitors.

Guys its not the developers

Guys its not the developers fault. EA is a slave driver. Im sure they had all the great ideas you were talking about and then some. But they probably showed EA the timeline and costs of what they wanted to do and they probably bitchslapped them and told them to do it on the cheap. Blame EA. Never buy any of their games even, until they get the point.

P.S. on the upside the load time was waaaaaaaaay down for the level in the demo

BF2142 just a little bit more than a usual BF2 Mod

After looking at your top 10 list, i can agree on several things but it is just strange that after reading everything as well as playing the demo, i must agree on almost all terms.

What is really annoying is that instead of innovation, EA DICE just sets up repetition. This is why for everyone who has played BF2 on a regular basis, BF 2142 looks like a knock-off mod. Yes mechs are cool, yes hover tanks are cool - but look at Battlezone2 f.e - there they were really implemented niceley.

In comparison to Tribes, BF2142 is a really bad example of a massive multiplayer Sci-Fi Shooter.

Only cool thing was shooting myself from the APC to the Titan, but getting to the reactor core was like a walk in the parc. Funny how the lower areas are well protected ;)

Battlefield 2142 - what is that?

I have read it, and i have laugh and i have cry. To start i must say i never play the demo. why? because i cant install it, my 1 reason why i dont like the game, i donwload it for 3 houres, i install it and there comes an "error=562" whatever "i cant find all component" message. But i know the screenshots and videos, and its damn right. I have bullets in the IIWW i have Bullets in Battlefield 2, i have bullets in the 22nd century? Ok its a thing of balance, but why are there no plasma rifles? why are they no nanobots (like some one says) there are so many good ideas and intelligent stuff, Deus Ex is there a good example. Ok Bullets like elevated, and the "ratatam peng* sounds better and looks in some situations better, but the crackling of a ready laser gun or something like that, and *ZWOSCH* (ok ok a laser dont make *zwosch* but i need a sound ^^) its also cool. Many gonna say now: "YOU CAN UNLOCK THIS", ya, but to unlock this i must BUY THE GAME and PLAY AND KILL SOME OTHERS, how can i kill some others when some retards and idiots kill my at the spawn, because they want fly in the jet and crash befor they launch. Battlefield 2 and Battlefield 2142 is realy corrupt. I think back to Battlefield 1942, yes that was good teamplay, ok ok battlefield 1942 had some problems, but it had a good new idea, it was new. Now they make only a big high priced mod (and now 2) i rest in Battlefield 1942, yes the good old Battlefield 1942, with his fault and bugs, but with his good ideas. If i want better classes and more weapons then i play the good old Wolfenstein - Enemy Territory, if i want frag others, then i play counterstrike, not only the newest is the best. The only think i can say about Battlefield 2142: "Battlefield 2142 - what is that?"

dum moron

if you read EA's main page they tell you that they left out directX9c to make the download faster go there and download it. everyone else got it why cant you? so stop complaining about being a moron.

Desert COmbat

Desert COmbat ftw
battlefield vietnam ftw

BF2 and 2142 - no thanks

Frontlines: Fuel of

Frontlines: Fuel of War

www.frontlineswar.com/

this is going to be where it is at - made by kaos studios - which is the same people that were at trauma studios - the original people who made desert combat

spot on

You couldn't be more right. Totally uninspired. I don't know if it's DICE or EA, but I'll wait for Quake Wars thank you. Or someone to fix 2142 as a mod.

Worst EA product ever? Can you think of a worse pile than this?

This is by far the worst, buggiest, poorly concieved product EA has ever created...and I played Cat Woman!

The one key feature....

NO CAPTURE THE FLAG!!

One of the most requested features since good ole Desert Combat. BF2 never got it, and now BF2142 doesnt have it.

NO Capture The Flag = NO $$ BF2142

Anxiously awaiting ET: Quake Wars

I just puked in my mouth

Was really, really hoping EA would do its coustomers right this time. BF2 was a big ball of frustration. Why do companies take a good thing like the Battlefield series and crap on it? Reminds me of GM. Not going to buy due to your review.

A side note, I am a developer. Not in video games, but just wanted to share that developers *DO* share blame. They have just as much responsability to speak out on the impact of quality, if not the MOST. If the company you work for for puts out crap, you say so. If they continue, you find a new job. They made a poor choices, twice. Don't let them off the hook so easily.

Sorry in advance if someone

Sorry in advance if someone already pointed this out, but if you look at the upgrades (hover your mouse over the icon either in the "HQ" or when choosing a weapon during the game) theres a stamina boost injection and a..kind of like a steroid injection that makes you run faster. The great thing about these two is as long as you are equiped with them you automaticaly use it throught each round.

Anti air weapon

There is an unlock for the engenier kit, the portable anti air rocket system... Read up on this shit before you start bitching about it

Spot on.

EA games (as it cant be said too many times) just SUCKS, everything negative ive heard so far is true, i just hate the fact that dice suffers from the moneylovin´ ways of EA games.
They did after all bring us BF 1942 which despite its flaws, whas a very fun game (but after that everything went down the toilet) not to mention Codename eagle, which many probably dont even know, but whas to the best of my knowledge the very first game where you could choose from motorcycle, anti air vehicle, tank, several airplanes, & even a blimp. extreme fun game :D

in short, someone should stop the evil empire of EA GAMES.

The first game that you

The first game that you could do all that in is Operation flashpoint
I have 2142. It sucks. BF:SF is so much better

This game is less than

This game is less than useless...I uninstalled it after 20 mins of play.

Played the demo, didn't like

Played the demo, didn't like it overall. Usual EA crap.
I'm waiting for UT2007 (Y) !

Sadly, you are right on target

I have been playing the demo for a few days before reading your review. I had a lot of the same beefs with the game. I mean it's exactly like BF2 (which IMHO was mediocre at best). Exactly, to a fault. The vehicles are just re-skins. This is either A. Laziness on DICE's part or B. EA Corporate Greed. Churn out another expansion pack with a new name and new vehicles. Charge full retail. Keep the coffers full. I was very disappointed in the "new" weapons. Why are we using bullets in 2142? Why are we firing missiles to bring down the Titan shields? Why are the Titans identical? Why don't they fall to the ground when their reactors fail? Lazy. Uninspired. Blah Blah Blah.

Sadly, the game will probably be wildly successful which will only encourage the development of this same type of drivel in the future.

Couldn't agree more

I couldn't agree more, i agree with pretty much all of what you said. and could even add a few things

/start sarcasm so you want a

/start sarcasm
so you want a lot of weapons that are auto targeting, no recoil, auto-fire, no FF, no reload, no bullet drop, that can kill everything, tell you where to shoot a mocing target, and that require no skill to use? Why not make them auto firing too?

Actually while we are about it, why not just make people obsolete from war and use automated machines, then we just log into the server, release our bots and sit and watch the whole thing unfold. That would be fun...
/end sarcasm

But why oh why can't they learn their lessons about the bloody server browser!

Some right, some darn right foolish..

First of all, I must admit that some things u said are indeed correct and those will be things that the entire gaming audience will notice..

BUT, a lot of your comments are just .. uhm .. retarded?
I mean, you bitch and moan about lasers and auto-lock on and all that other sh*t that you can find in UT2004 and Quake and all of those games, but this isn't 'one of those games'. And don't get me wrong, I also play UT2004 AND Quake. But Battlefield is known for being somewhat of a tactical Shooter. You can't just run/drive/fly throughout the entire freakin' map blasting/shooting everything that is clearly enemy and expect to survive all and not running out of ammo while doing it.
Now THAT's not realistic. Maybe you want stuff like a Redeemer rocket in your games that even the biggist idiot in the world could use to blast 10 people in one second, or an auto-aiming-enemy-recognizing-utility, but a lot of BF gamers will be pissed off about it because they want to rely on skill, and not just on some Hi-Tech weaponary..
And I really do think that you can't just judge the game by just playing the demo.
This due to the lack of unlocks in it. A lot will probably change when everybody starts unlocking new weapons/items..

My conclusion would be: BF is and always will be somewhat of a 'tactical' shooter and not some brainless 'start-shooting-everybody' game where you don't even have to think about how or who to shoot..
So IMO: Accept it or go play Quake or Unreal Tournament..

Greetingz from Shir-é-Panjshir

wow

If you want to play BF2, go play BF2 and quit ur bitching. In the meantime, the rest of us will be making fun of BF2142, all the while feeling let down that it could have been sooo much more.

Oi

No, I think Shir-é-Panjshir is right on this one. The BF games are really more of a tactical shooter and if you dont like the fact that you have to look at your target (which, by the way, your allies always have their name in blue when they are medium to close range, and if their far, just hold the reticule over them for a second, their name will pop up either blue or red), lead while aiming, and not be able to run like a friggin Olympic sprinter while carrying: body armor (even if its not the heavy stuff), a few weapons, maybe a healing box or two, and some ammo, then please, go play Quake or something, where you can carry ALL the guns in the game and -still- be able to run the mile in under 5 minutes. The only real let downs in this game are the server issues and stupid complaints. I mean really.

I agree it is absolute rubbish

I can agree with most of these statements here. I have played the demo for about 4 hours now.
At first i just thought it looked like BF2, and that was a bit of a shit cop out by Dice. Then after playing I realised a number of things, that as yet have not been raised here.

1 The Music is completley different! 1942 had the "classic" music, BF2 had the classic music modified into chinese or middle eastern music. Same tune, but jazzed up a bit. Same with AF, same tune but changed a bit to more americanised tune. obviously BFV had its own unique soundtrack as provided by the Hippies and various vietnam films:) What is it im listening to in 2142?? Its depressing, demotivating and very predictable!

2 The level design omg!! who designed this level for the demo? it looks like a bad mod made by a spotty teenager. It has no strategic importance in the terrain, no dam, no main roads, no buildings worth taking up a sniping position inside. It looks as if everything has just been thrown onto the map in a random order. "Yes we'll put one here, here and ermm oh here, just plonk them down anywhere its up to the players to find a use for them." Vast areas of open space with no cover at all, no rocks, trees, mud, anything to enhance the game or the Battlefield experience.

3 The titans do not deserve the name "Titan". They are not in the least Titanic. Excluding the fact that they are easy to sink via the afforementioned "back door to the main reactor". the guns are weak and inefective at range, they spread all over the place and with a moving target is almost impossible to kill a target. Again the interior design is completly flawed, where are the security checkpoints with defensive areas? Where are the 2142 eqivalents of the mounted MGs? Why is'nt there a door/force field that can be locked at back of titan, to slow down the enemy?

4 The attack chopper thing. Why can it not fly upside down? what happened to the barrel roll maneauver? Barrel roll in 2142 = fall out of sky and die! Has powered flight changed so much in the last 150 years that we can no longer move through the sky like a plane/chopper should? Can i request a Sopwith Camel please? It will be deadly in the air versus these flying garbage cans.

I am almost lost for words as to the dreadfull nature of this game. After the bf2 1.3 debacle I had vowed never to go near EA again. However I have still given the demo a good try and i can now say with some conviction and I pledge to you all with god as my witness: I will never buy BF2142 or any other EA/Dice game ever again. Im also considering putting a clause in my will forbidding my descendants from going near EA/Dice too.

2142 is so bad it now goes on the list above; the decision by star trek producers to use that awfull cheesy music at the beginning of Enterprise, instead of the usuall clasical uplifting music from previous series. Its a travesty at best, and EA/dice should be sterilised in the intrests of Evolution.

Uh...

Tell me, sir, have you ever witnessed a helicopter/gunship do a barrel roll? Also, there is this little thing we like to call "leading," you know, where you put your targeting reticule in front of a moving target so your shots will intercept it's path of travel? You should try it sometime, it does wonders against those nasty barrel-roll incapable troop transports and gunships. Oh, and as for boarding a Titan, there are plenty of places to hide behind and take down invaders, why the hell do you think the corridor walls are how they are?
Oh, and also, there IS a back door shield, and it's active from the beginning of the match. Personaly I like the demo level, although yes, it is a little sparce, but then it is an industrial complex and yes, it does happen to be sitting in the middle of a wasteland, but then, thats more of a matter of opinion.

#1 – Your soldier looks

#1 – Your soldier looks like he's been spending time with Barry Bonds and the Balco boys, but he performs like your stoner uncle Jeff recovering from a Grateful Dead concert.

There are several unlocks that give your solider better run speed and more stamina.

#3 – Those awesome high-tech weapons, or not?

The unlock weapons are much "cooler" and have less recoil.

#4 – The Mighty Titans

By orginal design you had to bypass 4 forcefields to get to the core, while theres only 1 protecting the hanger. However this was changed in order to promote a more friendly defensive posistion around the consoles.

#5 – Outpost Defenses

The Eng. line unlocks a infantry anti-aircraft weapon by one line...

#9 – The Hud of the 22nd century

Do you want the game to do everything for you?

#10 – Friendly Fire?

It takes very little skill to avoid friendly fire. If you cant play with friendly fire then you do not belong in the battlefield series at all... Having friendly fire on adds alot to the game and the skill needed to work in a good squad.

I posted this on a forum

I posted this on a forum that had a disscusion which linked here. Here is my response and I go with everything I say in it.
-
I got in on the beta (NOT the demo), I loved it, it had Walkers (Not in the others), rail gun (new), Titan (no way you can say its old), new weapons, new unlock system, just about everything is new.
Here is one of the complaints posted.

#3 – Those awesome high-tech weapons, or not?

Where are my plasma weapons, phasers, lasers, and energy guns? Oh right, it's only 2142, those weapons wouldn't be invented or ready yet. My ass. There's nothing better than using good old bullets. Bullets that cause massive amounts of recoil and inaccuracy and I might add, a limited supply of ammunition to boot. Also weapons that get too hot just like those World War 2 weapons, you know 50 years back, or from 2142 it would be 200 years ago. Good to see you can only fire a limited number of rounds before your weapon gets too hot and you have to let it cool down, it's an awesome feature that the soldier of the 22nd century has come to rely on to save his life. You would think the weapons of 2142 would have superior anti-recoil technology, light weight, deadly and accurate…right?...nah…

Solution: More high tech weapons with an agenda to devastate. Less recoil, less overheating, more energy weapons.

Now here is logic:

The laws of physics say that energy cannot be created or destroyed, only changed into another form. Energy is what a laser is, there are basic laser weapons that work NOW, but they cannot set metals on fire or go through them or melt them, only fiber glass, and not to mention, it takes a nuclear plant just to power it for one shot. I don’t want to see my soldier attached to a line attached to a nuclear plant that could easily be destroyed and blow everything to hell, it just isn't logical.
-
#4 – The Mighty Titans

Yeah the new titan game mode is cool, and the titans are ok looking, but I had hoped for more aggressive flying battleships of doom in the sky. Instead I get giant star trek medical support ships. Then again, they are just support ships. It's a good thing that the exterior of the ships look completely different or I'd get confused which one is the enemy and which one is friendly. But thank God they have the exact same interior design, because then I would get so confused, wait huh? The titans have the same exact interior layout? Wow that's convenient. Also the engineer must have been a genius, putting the main reactor on level 2 where all you have to do is destroy 4 consoles and the reactor is exposed. Funny, how there are still parts of the ship you can't go because the force fields still up. Yeah, its better we expose our reactor so the enemy can blow up our ship than to keep other random "important" areas of the ship off limits. A dead titan is better than having a titan where force fields don't protect the restrooms. Reactor of ship: Not important, Hanger Bay: Important, shield at all costs.

Solution: Don't be dumb. Reactor should be the most difficult shield to get down, and the last part of the ship that can be accessed sequentially. Besides, I want to find those a-holes that are staring at some consoles controlling the damn turrets on the titans that keep bombarding me, I want payback, nothing like sneaking behind them and filling them full of lead, or tungsten, or whatever the hell material 2142 weapons are using.
-
This is just someone who has a grudge against the guy who killed him with the turrets then shot him when he went for the control panels/reactor.
-
#5 – Outpost Defenses

Honestly, I already feel depressed, but I will continue to the outpost defenses. All the Battlefield games have these things. The funny part is that in 2142, both sides share them. That's right; there is some universal anti-vehicle and anti-air, which both sides just reuse when they recapture an outpost. So we have the EU and the PAC, those are the sides that are fighting each other, and they have the same outpost defense systems. My question is why the anti-aircraft, just like in battlefield 2, only have 2 missiles and there are no missiles that auto lock on. I mean, those were invented right?

How come infantry can kill me quicker in the stationary defenses than any of the vehicles?

Solution: each side has its own defense systems, and the anti-aircraft have more than 2 missiles. In fact, add an infantry anti-aircraft weapon for added complexity.
-
Each team copied each other when the war started, when one side got new equipment, the other team matched them. Also, the guy who typed that, must have played the spec ops class, all the time, there is a rocket launcher that works fine and assault get a miniature rocket launcher also.
-
#6 – Vehicles

The only problem I have with the vehicles is they are slow and have no horse power. If I take an apc or tank and try to go up a slight incline the fucking thing struggles like I'm trying to go up a 60 degree slope; trying to reverse is even worse. These vehicles are worse than the vehicles and tanks of 2006! I shouldn't have any problems going up hills and such as long as it's within reason. Come on, it's the 22nd century.

Solution: put better engines in the vehicles, like some new high tech powerful engines (Scuderi design anyone?).
-
These things are carry masses of armor and powering multiple weapons, and also the assault pods are powered by the apcs engine, meaning it has to go to multiple sections, be fuckin glad it moves at all.
Tanks also have a hover engine, which means that it takes a WHOLE HELL OF A LOT of power to run those things.
-
#7 - The Server Browser

Dude, I hate ALL of the Battlefield games' in-game browsers. Of course I could use the All Seeing Eye or Game spy or whatever, but Battlefield just came out and none of those support it yet. Why do I hate the battlefield 2142 server browser? It now has 2 tabs, quick and advanced. Quick is a piece of shit, advanced is what you want. Who the fuck thought it would be nice to group all 0-100 ping servers as GREEN. 100 pings is BAD, IT'S NOT GOOD. 25 ping! = 80 ping. It's far worse. The whole concept of design is flawed and totally uninformative. Nothing like joining a 100 ping server when the other one below it is 15 pings, but we wouldn't know that would we. Thanks green yellow red, give my numerics back.

Secondly, why are my favorites listed IN THE MAIN SERVER LISTING? So if I just wanted to refresh my 5 favorite servers I have to refresh all 500 of them. That's just fucking AWESOME! And why can't I just have a favorite tab? I have to go BACK to the overview to just see my favorites, and then again, it's the damn green yellow red crap!

So I try joining a server and it says server full. No big deal, just join another server... BAM

SERVER LIST GONE, it’s refreshing, please wait 10 seconds. WHAT THE FUCK!

I had a perfectly good server list, so why the fuck is it being refreshed? DID I WANT IT REFRESHED, NO!

Is there any way I can refresh just 1 server or a few servers so I can see what the pings are?

No!

I can only refresh all of them at the same time, which gives me inaccurate latency timings because of the packet throttling, but oh well at least they're up-to-date.

Oh look, server information! What does that have?

Server ip?

Nope

Ping?

Guess again

Solution: remove the entire thing. Recode. Use brain.
-
Now this is stupid, He apparently has the shit computer from hell, I run fine on 200 ping servers and above that is still playable. I also saw the servers Ip when I clicked a server; I also saw the ping and the number of players and all that. It auto refreshes to give you a list of what server are available/full/high ping, and which are not.
-
#8 – The Loading Menu

I've always wanted a menu that has to load itself. Not only does this game load the game, it has to load the menu. All of the battlefield series games have this retarded menu system that actually has to load. Um what? A nice delayed time consuming slow interacting menu, how lovely.

Solution: USE BRAIN. Nobody likes a menu that loads a menu. That sir is dumb. Fix. Now. Trust me, it can be done. I've seen it happen! I've coded my own menu in my OWN GAME and it DOESN'T NEED TO LOAD.
-
That doesn't even make since, the menu doesn’t load itself, BECAUSE IT CAN'T! What did he code that even gave him the right to say he knows shit about how to do any of this, A full 3d rendered game with high def graphics and full menu sequences and great systems? FUCK NO! He probably coded a crappy game that didn't even stand up to NADC V 0.1.
-
#9 – The HUD of the 22nd century

Where is my HUD that auto identifies friends and foes before I am even looking at them? Where is my HUD that will show overlays from other friends and sat scan that shows enemies through walls and such (yes, I know about the squad leader device that does the same thing, but it should be built into all the soldiers HUDs). It should also show aiming reticules and trajectories for aiming assistance that takes in gravity, air, your movement, and the enemy’s movements.

Solution: More high tech HUD, which brings me to my next point.
-
He enjoys stating the impossible. The HUD would have to be attached to the gun in some way for it to detect the angles of firing. Any way, the player sees the HUD, not the soldier, the HUD is there to help YOU, the soldier is still out there running around, because having something do this would require it had its own power, and was connected to the person with a multitude of wires, and that it was attached to the guns ammo clip and barrel, and knew what type the gun was.
-
#10 – Friendly Fire?

Yes, there is still friendly fire. Apparently 130 years of technological advancement hasn't figured out how to prevent army personal from shooting their people.

Solution: a better HUD would help, but weapons shouldn't allow firing on friendly targets. At least give a sound warning first, then if they try and fire again it fires.

So that ends my rant on how to improve upon the game making it more successful and popular. If you have read this far I'm impressed. Most people probably didn't, but fuck them. Will I buy battlefield 2142? Probably not. Will I keep playing the demo? Probably yes, at least for a few more days until it's over, I hate it, or I get bored of it. Whichever comes first.
-
A bullet can't go "Ohh, this guy is on my team I will stop here and drop to the ground." a gun can't say "Hmm, well he looks to be on my team, I am going to go into safety mode." It is utterly impossible.
I am glad he probably won't be buying the game; it means I won't have to listen to him bitch after it comes out.

It's Worth Getting if...

If you have never bought into the Battlefield series this is a must have. It's a great leap from those of you who still play counter-strike 1.6 and source etc. and never really moved on. For those of you who bought BF2 and have a tight wallet, stick with that game. The rest of us however will enjoy 2142. Myself included, I played BF2 for free as my friend played the expansion. 2142 is definetly worth buying as I havn't put any money into EA's wallets for any other part of the series.

#1 – Your soldier looks

#1 – Your soldier looks like he's been spending time with Barry Bonds and the Balco boys, but he performs like your stoner uncle Jeff recovering from a Grateful Dead concert.

First, I would like to bring to light the similarity between BF2 and 2142 in this respect. The distance that you showed in the picture is while wearing heavy armor. This is the equivalent of sprinting in BF2 as the Anti-Tank kit. They wear heavy armor and tote around massive weapons. That's just the way it goes. Running in light armor is about the equivalent of sprinting as a Medic or Spec Ops. You can't spring for quite as long, this is true, but that is why there are unlocks that increase, not only your maximum stamina, but the rate at which it regenerates as well.

#2 – Is this battlefield 2, or battlefield 2142?

This one made me laugh, and I continued laughing as I read all of the responses stating how thoroughly badass games like Quake 1-4 were. Seriously, what's the difference between Quake 1 and 2? Slightly improved graphics, new maps, and modified weapons. Look at the difference in weapons between Quake 1 and Quake 2. They took out the axe, and added the blaster, rail gun, BFG, and Hyper-Blaster. Every other gun in the sequel is simply a reskin. Shotgun=Shotgun, Double-Barreled Shotgun=Double=Barreled Shotgun, Nail gun=Machinegun, Super-Nail gun=Chaingun, etc etc etc.

You would be hard pressed to find a sequel to a game that didn't simply reuse/reskin the old guns and models.

#3 – Those awesome high-tech weapons, or not?

This point is a bit difficult to make on your part, but to refute as well. Neither of us is able to tell where our technology is going to be in the future. What I can say, however, is that the laws of physics are a bitch. Scientists don't even know how to start going about making things like force fields and whatnot. On top of that, one could argue that in the game world, scientists were probably too busy trying to figure out ways to counteract the new ice age, or maybe make advancements in the field of agriculture so that the world's population was able to stay fed. On top of that, our rate of technological advancement has slowed down considerably within the last fifty or so years. All of the easy inventions have already been invented: toasters, rifling, and the internal combustion engine. Sure, we're making microprocessors smaller and smaller for our personal computers, but that doesn't help us magically create a ball of super=heated plasma within the restrictive confines of a pistol casing and launch it, with any amount of accuracy, at a target 30 meters away without having it dissipate in mid air, or detonate prematurely before it even leaves the gun.

There is one thing that I will agree with you on in regards to this point: over-heating guns. You're 100% right on this one. They would probably have figured something out regarding this by then. Maybe polymers that don't conduct heat as well or some sort of air-ventilated cooling system. I don't know, but you're right on that.

#4 – The Mighty Titans

This subject is all about game balance. That's just what it boils down to. If they made the interiors of the titans even just the tiniest bit difference, they would have players bitching about hallway A in Titan B gives Defenders C an unfair advantage in the form of D. That's just the way it goes.

As far as the reactor room being easily accessible, you have to remember that these titans have incredibly powerful shields surrounding them. When they built these bad boys, they didn't even consider people getting past that shield. Then some smart-ass went and put these anti-titan missile silos all over the place. Even then, it still takes like 30 missiles the size of two train engines to take those shields down. Then, the titan goes into lock down mode. The reactor is sealed off. The titan's own defenders can't get inside of that room. And if they wanted to, they would have to go and simultaneously activate 4 separate control consoles and put in their security codes and whatnot. That's not high security? When you get on a military base all they have you do is show them your ID and wave you on through.

As far as killing the people manning the consoles on the flight deck, that's again a bitch. The concept of the titans is that of an effective base that cannot be raped. If enemy players had access to the flight deck, they would just sit there and spawn camp the defending players while two engineers blew up the reactor core.

#5 – Outpost Defenses

First things first. You're a PAC squad. You just busted your humps to take over a Coalition base. They already have all of the defenses set up. Guns, sand bags, whatever. Are you going to rip them down just because they aren't the ones produced by your side's factories? I think not. What a savage waste of man power, time, and resources.

As far as those ground defenses taking you out faster than vehicles, well sure. That's because those rail-guns were built with the idea of close range armor vaporizing goodness in mind.

AA missile launchers with more than two missiles: balance issue. The game is already built like an intricate match of rock-paper-scissors. But, a certain level of skill (and luck) should still give you the edge you need to prevail even in the face of superior weaponry. If missile launchers had the capability to rapidly launch 10 uber heat seeking missiles of total asskickery +5, planes wouldn't even stand a chance. Likewise, if planes had some sort of TV guided missile that auto-lockified on to tanks and ground defenses and zoomed right into them without any sort of skill on the part of the gunner, it would be lame.

#6 – Vehicles

I'll agree with you on this one. That was a major problem in BF2 as well. I guess it could also be attributed to balance in the sense that they don't want someone rolling their tank to the top of a mountain and just blasting away at units 5 miles away with impunity.

#7 - The Server Browser

I've never had a problem with the server browser for BF2, or the 2142 demo. I use the 'Advanced' tab in 2142, and I’ve been able to look up the server IP by hitting the info button. Don't know what to tell you on this one, but I suppose it's just personal preference. I don't mind it one bit.

#8 – The Loading Menu

*ponder* I'm assuming that you're talking about the fact that when you hit the escape button while in game, it takes three or four seconds to get to the menu. It's the equivalent to alt-tabbing. You're changing everything that is on the damn screen. But in all seriousness, it's a few seconds. Get over it.

#9 – The HUD of the 22nd century

Well, some of this is already in 2142, so I really don't understand where you're coming from. It has nothing to do with a squad leader, although you only get the information if you're in a squad. It works like this: if a member of your squad can see an enemy, it shows up as a red diamond on your HUD. You can see this diamond through walls, barriers, and whatever else you can imagine. Doesn't take any special helmets or the like. The unlockable helmets only serve to provide more detailed information with those little red diamonds.

As far as aiming reticules that tell you exactly where to shoot, when to shoot, and whether to be lying prone, hopping, or doing the Macarena while you shoot, that's just lame. And again, it comes down to balance. It could be argued that the First Person Shooter genre requires the most hand-eye coordination, as well as snap spatial recognition of its gamers. More than any other type of game. There is a certain amount of skill (and luck, as I’ve said before) that goes into taking down an enemy in a first person shooter. You don't just select your character and tell him to attack the enemy and expect it to do everything for you. You do it yourself, and you take factors such as enemy movement, terrain, and the like into account when you start letting of controlled bursts.

#10 – Friendly Fire?

This is easily the lamest point that you made. Do you seriously want to be smack ass in the middle of a firefight defending a hallway to a control console in a titan, screaming away with your LMG, and have some jackass from your team sprint across your field of view and have your gun go "Ah ah ah, that's a no no. Please don't shoot friendly players. It's not nice, and it could get you in trouble. Do you understand what I have just said? Press 1 for yes. Press 2 for no. *Press 1* Thank you for understanding. Please continue firing now." Come on...that's preposterous. You just have to have a certain amount of trust in the players from your team that are around you. Granted, there are always going to be a couple assholes that go and ruin everybody's fun by teamkilling for no reason, but it's the internet, what do you expect?

In summary, if you liked BF2, you're probably going to like BF2142. The gameplay is the same, the squad structure is the same, and the vehicular concepts are the same. The learning curve is a little rougher, but that's what happens when a game gets more intricate. Download the demo, try it out, but remember that a demo is simply a demo. The game is going to change A LOT when the full version comes out and people start making use of unlocks. Defending a titan is going to take on a whole new meaning when you can place automated defense torrents and personal shields on the ground. Storming a base is going to become much more complicated when you can see defending players' current health, kit, and what they had for breakfast that morning via the NetBat helmets. It's going to be fun.

Don't buy, don't play and don't CRY!!!!

Don't buy, don't play and don't CRY!!!!

BF2142 is just a rehashed BF2! Simple, Its BF 2.5

Hi all,

Let me start by saying i only got into the BF2 series at the BF2 stage. BF2 1.0/1.01 was good, and then it went downhill from there. WHenever anyone got good at stuff, they removed the feature, and with 1.3 i think it was, the removal of squad switching killed the whole game and lost many of Top End clans due to this decision, the people that actually made BF series what it is today!!! I used to play with NUTZ in BF2 but all of us have stopped playing due to EA/DICE just messing the game and the players about.

ANyway, this is about BF2142, And i gotta say its just BF 2.5 isnt it? or like someone said, A MOD for BF2. Nothing new and i know the general public will go out and buy it and stick up for EA/DICE (same company!!!) but the people who are serious about BF series have just been shit on and shit on. I personally think it will be the last BF game, It's even got a patch out for it 2 days before its released, Which kind of fits in with how BF2 was with patches, just getting worse and worse.

People, Just hold on for Enemy Territory: Quake Wars and dont waste your money on the EA Machine, ID software who are the undisputed champions of FPS games will show you how its done. And you will never play the same level twice either, unlike with the BF series!!! You know it makes sense ;)

absolutely right!

everything in this is right, the game does look and sound good but theres nothing futuristic about the weapons they all have the same and in most cases worse performance the weapons from 2006, the weapon damage is something you'd expect on a cheesey arcade game (3 mags for 1 kill) i mean how hard is it to make powerfull weapons i think that its safe to assume that weapons in 100 years time will be somewhat more powerfull than todays weapons. The only thing bf2142 has got going for it is the walker, well thats is if they fixed the mini guns that overheat after you fire 6 bullets!!

but dont worry im certain EA and dice will be realesing an expansion sometime soon (just the other half of the game) and then we can get a whole 2 new items, night vision and re-skined flashbangs for £29.99 anyone??

Tactical shooters and whiners don't mix

Well I have been modding and playing tactical shooters since Rainbow Six. BF2 and BF2142 are tactical shooters, but let's just talk about 2142..

For you guys that love Unreal and Quake, I am surprised you even play the BF series! This is not that type of game, it's not meant to be played the same way either. Stop whining about laser guns, there's planty of goodies in there. I unlocked 4 Recon items including a tight SMG/AR, a helmet mod and ACTIVE CAMO, yes it makes you about 90% transparent. Also unlocked frags, no big deal. Nothing like creeping up on somebody "cloaked", then uncloak and pull out the knife, slit! Oh yeah, each time you knife someone you collect their dogtags.. watch your six.

BF 2142 really is like a total conversion mod for BF2, it seems like the same exact engine, maybe spruced up a little. BF2142 is futuristic in the sense that it's Earth with what you'd expect to see change in 136 years. The architecture, vehicles, weaponry and skins are all "evolved", but still familiar. It's not some outer space fantasy game, and the storyline (what little of it there is) is a solid foundation for the game. Just like BF2 is based around a realistic War for oil scenario, (at least as far as who's involved and where the fighting is), BF 2142 is based around a world war for survival, during the first stages of a global ice age. If you didn't know, an Ice Age is the possible product of global warming, in this case, about 100 years of global warming. The game seems to take place over a number of years, starting about 100 years from now..

The maps vary from amazing (Fall of Berlin) to somewhat repetitive, like the map in the demo. The snow maps are a nice change, and the futuristic city warzone maps are stellar. Looking at the massive ice glacier pushed into the buildings up to the 25th story is nuts. I would like to see some stationary machineguns, like on barricades, etc. That seems to be missing. I also wouldn't mind some more ladders, you cant get onto a lot of the buildings without air transport. The effects and lighting are amazing.

Vehicles are basically balance for each side, PAC and EU both have a FAV, APC, Tank, Walker, drop ship and gunship. The APC's can launch you into the sky in a pod, to board a Titan without aircrft. Or just to get the hell out of there. That's a fun ride.
The aircraft are easier to fly than a helo in BF2 by a little, they are more stable. The weapons systems are basically the same, with 2 door gunners and several infantry in the drop ship and 2 in the gunship, pilot and gunner. The dropship guns swing aver 180 degrees and can shoot under the dropship. The gunship gunner has a minigun and TV missle, easier to fly than BF2. Pilot has rockets, same as BF2.
The tanks are tanks, but actually they lose the machinegun for the driver and instead have a more powerful turret gun for the gunner. The driver's machinegun is replaced with about a 10x zoom for the main gun. It comes in handy against....

Walkers. They kick ass and take names against infantry and vehicles, but are weak against aircraft. Each team's walker is actually armed quite differently though. The PAC's mech has 2 large cannons and EMP charges, plus the gunner's dual cannon. Crazy blue muzzle flash off all PAC weapons. The EU mech has 2 massive chainguns and rockets that tend to arc upward, plus the gunner's railgun(?) The PAC mech easily takes out EU mechs if you know how to use it. Pure havok anytime you get in one, it can stomp over most things, but stay facing up or down the uneven surfaces or you'll tip over.

Titan mode is fun, although less realistic to me, but whatever. Good supply of aircraft spawning at the Titan flight deck, and lifting off and just nosediving off the titan is too much fun. There's also six turrets you can man, and rain death on the ground below. Titans can be maneuvered by the commander over enemy points. Once you kill the enemy Titan shield, you board it and try to destroy your way to the reactor. It's not easy with a good amount of players on, and a good support guy can hold down a hallway pretty well. Frags come in handy, so does the active camo if you move slow. Teamwork is key here, loners will not have as good of a time trying to shoot their way through.

EA's had some bug issues with BF2, and had to patch 2142 before it dropped. I would've waited another month and tested it more, but it's not a big deal since you pretty much have to have the EA downloader, and the patch is always here. All games have bugs, some more than others, that's what patches are for. I've had to patch mods that were Beta tested, sh1t happens.

The look and music score are designed to give you kind of a desperate feeling. It's not techno or some rock track, it's a symphonic kind of score designed to